typedef struct coeff_struct
{
  int index[3];
  float val;
}
coeff;

//added "avg" monday
typedef struct res_struct
{
  int side;
  float avgy;
  coeff entry[40];
}
res;

typedef struct tile_struct
{
  char fname[64];
  int exp,score;
}
tile;
  
//nothing uses nodes right now
typedef struct node_struct
{
  int level;
  //   res *top40;
  res top40;
  tile contender[2];
}
node;

typedef struct tfile_struct
//for either tile or target
{
  char fname[64]; 
  int side;
  int nnodes;
}
tfile;
